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Lovecrafts revenge two hour wargames
Lovecrafts revenge two hour wargames




With an encounter, you tend to either interact (Talk the Talk) or Fight (Confrontation). The something is usually an encounter, but could be a hazard to overcome. These are resolved as either nothing or something. A character may also have attributes that can modify the resolution.

lovecrafts revenge two hour wargames

REP – a character has a REP value of 3 (poor), 4 (good) or 5 (excellent) that is used for resolving in game tasks.In 2017 I used it to run the first two scenarios of the Traveller Kinunir and it worked well but required lots of cut and pasting to do. It was based on opposed d6 dice rolls with only a few modifiers. I had also collected simple and solo RPG games over these years and eventually created a spreadsheet to create characters and resolve events, encounters and tasks. I was looking for a more RPG type experience. In 2016 I gave it a go and did about 4 scenes but it was entirely a story generator – basically the scenes ended up entirely written based on generated keywords and phrases. I latched onto Blake Snyder’s Beat Sheet and Covetous Poet’s Adventure Creator stuff and over the next 5 years or so developed a spreadsheet to create a story driven RPG.

lovecrafts revenge two hour wargames

I was unhappy with the amount of work it took to play and lack of a story arc so started looking at what to do.

lovecrafts revenge two hour wargames

I started doing this using MegaTraveller and Rory Story Cubes and even blogged the first few scenes. It was 2012 and I was looking to run some solo Traveller.






Lovecrafts revenge two hour wargames